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Dealing with dragons
Dealing with dragons







dealing with dragons dealing with dragons

Many of their flight characteristics (pole-vaulting into the air, primarily soaring flight, and speeds that exceed 90 kph) are similar to that of giant pterosaurs. Perception: Dragons obviously have very keen hearing, smell, and eyesight.įlight: Dragons are capable of powered flight. Speed: Dragons on the ground are more geared towards burst-strength, able to sprint faster than most horses (in part thanks to their increased stride length via spinal flexibility) but tiring out quickly. Here's a crawling leopard, to give you a rough idea of what they look like: Posture: Since they're based on felines, dragons are better at stealth than a shire horse and are able to crawl. Their advantages aren't all that compelling either: Sure, dragons can grow about everything back (given they survive), and unlike military vehicles, they forage their own fuel and contribute to the economy. This is especially problematic since while they do have stronger (but no heavier) bones than even giant pterosaurs, damage in the right areas can compromise their ability to fly. So, if they get shot, they bleed, cry, and their abilities are decreased. Biology: Though dragons are heavily altered in terms of genetics, which is what gives them their unlikely biochemistry and human intelligence, they're still "mundane" animals, as in that they're organic life ('cause fully-autonomous robots have been banned).30-06 Springfield where it's important, the enemy can simply just bring a larger (50 BMG) gun. Even if we assume that they can withstand a. Armor: Given that they need to be able to fly, dragons must suffer in other areas, not just muscle mass, but armor as well.

dealing with dragons

Size: Even though I constrained my dragons in size to be around as big as a large horse and only a fraction of their weight, they're still a bigger target, compared to humans.The most problematic elements of these creatures are their size, armor, and biology: Sure, you can experiment with hollow osteoderms, this question and whatnot, but at the end of the day, you will be left with something that ain't the most workable as infantry, and downright laughable as "The Dragon". I mean, dragons are a combination of the worst possible traits: That is a problem, considering they're supposed to be going on adventures storywise.

dealing with dragons

Among them, dragons have the problem of being, well, kinda useless in combat, thanks to firearms and helicopters. This is dragons every time they come into contact with any fireteam. Right now, I'm facing a problem: Dragons are useless.









Dealing with dragons